What is this section about?


Maybe one of the greatest changes from previous FFs games is the overhaul of the battle system: just about every aspect of it has changed! Forget about taking your turn or walking into a random battle and say hello to ADB - that is Active Dimension Battle, the new principle behind the dynamic new system. This section's main aim is to cover the fundamentals of FF XII's battle system. But I will also provide you with a detailed fiends list so that you know what you're up against, as well as additional, specific tips and information should you wish to make the most of your visit in Ivalice!

Section content


Active Dimension Battle (ADB)Exploration and Battle - Benefits of Fighting Fiends during the game - Entering, taking action and exiting a battle (Battle Stance, Wait and Active Modes, Escape Mode) - Distance and Environment - KOed party members and game over - Getting about Recovery and Support - Other Rules of Battle
Charge Timein progress
Party & Membersin progress
Attributesin progress


Section status


This section is currently in progress

Detail by section
Battle System basics: 6%
Battle Data: 52%
Battle System additional information: 1%

Battle Data


As this section is under work, the index to the list of fiends available in the game, the Battle Data section, will be located below. This will be allocated to its own page as soon as development makes it relevant then

Entries are listed following their entry number (a system which follows that established by all official guidebooks), but you can easily look up for one name in particular buy using the "search" feature of your browser (usually, press CTRL+F to make the search dialogue box come up and enter the word you're looking for)

Note that there are actually more entries already available than those listed below: the ones appearing on the list are those which I've already double-checked for possible mistakes; those that don't will be revised as soon as possible

1-a Cactite
1-b Cactoid
2 Ichthon
3-a Wolf
3-b Alpha Wolf
4 Wild Saurian
5 Cockatrice
6 Gnoma Entite
7 Dive Talon
8-a Hyena
8-b Alpha Hyena
9 Wooly Gator
10-a Happy Bunny
10-b Ozmone Hare
11 Great Tortoise
12 Sleipnir
13 Silicon Tortoise
14 Wild Snake
15 Werewolf
16 Urstrix
17 Storm Elemental
18 Slaven
19 Mardu Entite
20-a Dire Rat
20-b Dire Rat
21 Baritine Croc
22 Gigantoad
23 Malboro Overking
24 Garchimacera
25 Gespenst
26 Ghost
27-a Water Elemental
27-b Water Chaosjet
28 Steeling
29 Suriander
30 Mimic
31-a Zombie
31-b Zombie
32-a Tiny Mimic
32-b Tiny Mimic
33 Skeleton
34 Battery Mimic
35 Specter
36 Tiny Battery
37 Mimeo
38 Flan
39 Skull Defender
40 Bomb
41 Dead Bones
42 Vampyr
43 Headless
44 Killer Mantis
45 Dullahan
46 Bug
47 Dark Lord
48 Pandora
49 Gazer
50 Alraune